Re:Emudore: a C64 emulator written from scratch using C++11 ...
by dsp1234 on Tuesday April 19, 2016 @06:08PM
(#11530884)
from the readme:
"I don't think anybody would ever dare to use this for an actual useful purpose, but just in case, the project is licensed under the Apache 2.0 license"
"Long story short: to learn a bit more about computer architecture, graphics, C++, etc.. while having some fun!"
"Due to some of the aforementioned facts, expect things to fail,"
It seems that the readme pretty much states that this is a WIP for learning, and shouldn't be used for anything.
"many of the more advanced games written in ML [machine language] do not yet play well due to unimplemented hardware features, writing an emulator is a tough task and after all my goal wasn't to write a full perfect emulator but to learn in the process of making a simple one"
The parent is getting downvotes, but I think it's a reasonable question: is this a program I should appreciate as an amibitious project and potential learning tool, or one I would actually want to use on a regular basis?