Re:Facebook will set indie gaming back 5 years
by goplexian on Thursday February 25, 2010 @09:13PM
(#1152183)
"substance and style, richly textured and thickly layered, with real character development and breathtaking artwork"
...in the context of indie games. Context is important.
Maybe take a look at Braid or Machinarium.
I paid $70 for this game when it was called Final Fantasy 13 and had a development budget in the upper eight figures (in dollars, not yen). If you want this from a game with a development budget in the five or lower six figures which is only paid for by 1% of all players and does not have a viral loop baked into its DNA, you apparently want to be disappointed.