Re:How I defeated an anti-tamper APK with some Python and a ...
by Ntrails on Monday April 18, 2016 @09:53AM
(#11519850)
>1) Judging by experience of many friends in game industry, the moment a non-free game appears on torrents, sales go down
In the case of most games, sales are steadily decreasing over time anyway - so it'd need to be a pretty marked step down to remove the possibility that they're simply following trend. It'd be interesting trying to account for that in an analysis.
Anecdotally, I have several friends who torrent games by default - but they legitimately wouldn't buy anyway (to quote "lol at buying videogames in the year of our lord 2016").
2) For the mass audience, streaming solutions (99% of that being youtube), have completely replaced piracy. However, if you noticed, I'm not talking about mass audience, it stopped buying music anyway. I'm talking about Beatport, Juno — shops especially targeted at DJs, who have very different purchasing patterns, and usually different ways of learning about music as well. A significant part of modern electronic music labels have stopped doing digital releases altogether, going vinyl-only, and piracy is one of the main reasons.