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A comment on Show HN: XMoto.js. Parent comment
Nice catch for the bug! I fixed it on the wip branch here: https://github.com/MichaelHoste/xmoto.js/commit/24855d191a43...
There is an abstraction between player physics and ghost physics and I think I need to refactor the collision system to avoid this kind of behavior.
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Nice catch for the bug! I fixed it on the wip branch here: https://github.com/MichaelHoste/xmoto.js/commit/24855d191a43...
There is an abstraction between player physics and ghost physics and I think I need to refactor the collision system to avoid this kind of behavior.