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Re:The Minecraft Generation by Razengan on Friday April 15, 2016 @04:34PM (#11507427)
Same here. Born into a Sinclair Spectrum and Commodore 64 household, grew up on PC/DOS and spent the majority of my life on Windows, deep inside the Microsoft galaxy, but now I've settled into Macs and OS X.

I think games used to be the big differentiator for many people, more so than office software, but now the gap is decreasing rapidly on all fronts. Apple needs to revisit the Mac mini as a low-cost entry into their ecosystem and make it an attractive PC in its own right as well. I know they're going to be adamant about GPU upgradability, but they should at least promote the Thunderbolt-based external GPUs and help them be a viable solution.

Re:The Minecraft Generation by scholia on Friday April 15, 2016 @07:14PM (#11508321)
Sure, because it's obviously better to use closed, proprietary hardware from a single source than one that's not just open to global competition but lets you build PCs yourself....
Re:The Minecraft Generation by Razengan on Saturday April 16, 2016 @12:23AM (#11509301)
Like I said, I was born in an era where there were many "closed" proprietary platforms, like the Commodore 64.

It's not necessarily bad, it's just a different philosophy; some prefer computers to be appliances, like their TV or refrigerator, that "just work." Others prefer computers to be DIY-servicable machines, like cars, that require active and regular maintenance but can be improved if one is so inclined.

Just because all the "appliance computer" manufacturers almost went out of business going into the 1990s, doesn't mean that philosophy failed, and the recent resurgence of Macs has proven as much.

I suspect in an alternate universe/timeline with slightly different twists of fate, the IBM PC has died instead and closed proprietary hardware is the dominant paradigm.

Re:The Minecraft Generation by scholia on Monday April 18, 2016 @08:43AM (#11519437)
> It's not necessarily bad

It is necessarily bad if you make yourself (or, more important) your business totally dependent on somebody who is a monopoly supplier.

> doesn't mean that philosophy failed, and the recent resurgence of Macs has proven as much.

I think all the proprietary systems failed, and there were dozens if not hundreds of them. Apple was the only significant survivor, mainly for pseudo-religious reasons.

The only areas where proprietary systems survived are in mainframes (perpetuation of IBM monopoly) and in games consoles (where hardware can be sold at a loss).

If the IBM PC had died, the world of CP/M would have continued....

> the recent resurgence of Macs has proven as much

Not really. The recent resurgence is mainly due to the fact that its lack of serious and/or business software is not the barrier it was when (a) most people can do most things online and (b) it has Unix underneath.

Re:The Minecraft Generation by pikachu_is_cool on Saturday April 16, 2016 @04:18AM (#11509805)
Hackintosh.
Re:The Minecraft Generation by babuskov on Saturday April 16, 2016 @04:00AM (#11509759)
Latest Intel HD graphics cards are doing really well. I have a Mac Mini and all games I tried work well on it. I had to reduce the quality settings for some (say Rocket League in 3 player split screen or Dark Souls 2), but every game is completely playable. Some games like Devil May Cry 4, the new Tomb Raider or Bioshock Infinite work well with default quality settings without downgrading quality.