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Re:Show HN: ExDOS 64-bit version source code release by astrodust on Saturday April 02, 2016 @10:14PM (#11414608)
Classic DOS barely took up kilobytes of memory. I think that qualifies as "tiny". Megabytes is downright bloated by comparison.

Considering this is written in assembly, what is all that memory used for?

Re:Show HN: ExDOS 64-bit version source code release by yincrash on Saturday April 02, 2016 @11:38PM (#11414813)
Well, for one thing, it's a graphical OS.
Re:Show HN: ExDOS 64-bit version source code release by groovy2shoes on Sunday April 03, 2016 @11:59AM (#11416536)
What does that have to do with anything? Windows 3.1 had a minimum RAM requirement of 1 MB. The base model of the Apple Lisa 2, which featured a graphical OS, had 512 KB of RAM. It's possible to have graphics without requiring so much RAM.
Re:Show HN: ExDOS 64-bit version source code release by omarrx024 on Saturday April 09, 2016 @04:57AM (#11460558)
Because I don't have a proper heap yet. And so everything takes up 2 MB pages.
Re:Show HN: ExDOS 64-bit version source code release by tracker1 on Sunday April 03, 2016 @03:17AM (#11415262)
Well, graphics rendering can take up many MB on its' own...