Re:C/C++ Extension for Visual Studio Code
by rhodysurf on Friday April 01, 2016 @03:53PM
(#11408007)
Also because they are just using VSCode as a front end for GDB. GDB does not ship on OSX and you have to compile from scratch to install it. GDB also doesn't work with MSVC binaries so that explains the lack of Windows support.
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Re:C/C++ Extension for Visual Studio Code
by jmdavis_squid on Friday April 01, 2016 @04:53PM
(#11408534)
gdb is available on mac without compiling using macports or downloading using brew. You do have to sign it yourself though as osx blocks debuggers from debugging without a signature. For windows debugging, we suggest using the community edition of Visual Studio (https://www.visualstudio.com/en-us/products/visual-studio-co...)
Given the GDB integration I'd love to see a proper Rust debugger. VS Code seems like a solid base for a nice Rust IDE.
Re:C/C++ Extension for Visual Studio Code
by PowerGuido87 on Friday April 01, 2016 @04:47PM
(#11408482)
For Windows they could have used their own debugger, CDB.