Re:Oculus Rift is Shipping
by bencoder on Monday March 28, 2016 @05:36PM
(#11377607)
Most video glasses have quite a small field of view... Are yours the same? So it's kind of like seeing a screen floating somewhere in front of you, whereas with the vr headsets you basically can't see the edge so it's a lot more immersive.
I expect that's the main reason you don't get nausea.
Re:Oculus Rift is Shipping
by shkkmo on Monday March 28, 2016 @09:18PM
(#11378880)
If it is indeed the FOV that makes the difference, this implies a potential solution for when a game needs to move the camera independently of your body: limit the FOV as the camera moves.
I expect that's the main reason you don't get nausea.