Re:Oculus Rift Review: VR’s Rising Star Isn’t Ready for the ...
by drzaiusapelord on Monday March 28, 2016 @01:57PM
(#11375993)
> $2200 in a PC and a Rift, or $100 that clips on your phone (assuming you're on Samsung)?
I'm guessing there's a middle ground here. We already have the Solun Q shipping shortly, which uses a low power AMD CPU/GPU combo that can deliver graphics that land somewhere between what a phone and a console can do. All of it running on battery power with no wires.
Its an interesting form factor at the very least. I imagine the first gen of all these products will be pretty poor, but being attached to a $1500 PC is going to be the first problem solved in this space. Its too much of a hassle and cost. Being able to just buy a VR set that you turn on and put on your head is going to be a big win. People won't be intimidated by this and will prefer an all-in-one machine. It'll need to ship with motion controls and somehow get this all to work without a lighthouse/usb camera system.
I'm guessing there's a middle ground here. We already have the Solun Q shipping shortly, which uses a low power AMD CPU/GPU combo that can deliver graphics that land somewhere between what a phone and a console can do. All of it running on battery power with no wires.
Its an interesting form factor at the very least. I imagine the first gen of all these products will be pretty poor, but being attached to a $1500 PC is going to be the first problem solved in this space. Its too much of a hassle and cost. Being able to just buy a VR set that you turn on and put on your head is going to be a big win. People won't be intimidated by this and will prefer an all-in-one machine. It'll need to ship with motion controls and somehow get this all to work without a lighthouse/usb camera system.