News for hackers. Stuff that matters.
Re:Oculus Rift is Shipping by faet on Monday March 28, 2016 @12:30PM (#11375247)
Apparently you need 1 real monitor for each 'virtual' monitor.

>The latest version (0.9.5) now supports multiple monitors as long as they are connected to the same GPU as the Rift. i'm working on adding support for multi-GPU and Optimus configurations. Multi-Monitor is only available in curved mode at the moment but I'll add support for flat mode at some point too.

Re:Oculus Rift is Shipping by berberous on Monday March 28, 2016 @12:41PM (#11375347)
This should help, so long as you have available ports:

http://www.amazon.com/CompuLab-fit-Headless-Display-Emulator...

Although as I said in sister comments, I think the resolution is still too low for most text-based work.

Re:Oculus Rift is Shipping by aidenn0 on Monday March 28, 2016 @02:16PM (#11376133)
> I think the resolution is still too low for most text-based work

I used a headset with 2x 800x600 screens, but a narrower field of view; I would imagine that the arc spanned per dot is similar to the Rift, and I found it quite usable for text-based work.

Re:Oculus Rift is Shipping by whatever_dude on Monday March 28, 2016 @04:36PM (#11377174)
This. It is a huge limitation of the software. You cannot have "unlimited monitors".