Re:Moving Beyond the OOP Obsession
by Jtsummers on Monday March 28, 2016 @12:04PM
(#11375053)
OO in MUDs seemed so natural to me, I think, because they're closer to the actor model that OO was really designed for. Instead of "methods", many objects in MUDs (depending on the system, I used to know more when I was research writing a MUD engine in erlang), respond to messages in more of a smalltalk-style.
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