Re:Valve releases Steam Controller CAD geometry so you can m...
by BoysenberryPi on Friday March 25, 2016 @03:00AM
(#11358827)
Call me crazy but I can't help but think that the large majority of Valve's customers don't care whether the design is open or not.
Re:Valve releases Steam Controller CAD geometry so you can m...
by seanp2k2 on Friday March 25, 2016 @04:15AM
(#11358983)
They probably don't, but they probably had some people internally pushing for this, and seeing how it likely wouldn't cost them much but had the potential to generate a lot of good will and potentially increase demand for their product. Why would they not do it?
Re:Valve releases Steam Controller CAD geometry so you can m...
by radiorental on Friday March 25, 2016 @07:52AM
(#11359546)
Not that it's much of hinderance these days but it will make the knock-offs easier and quicker to produce, and of a higher quality. I know the controllers are assembled in the US[1], don't know if the injection molding is too.
Re:Valve releases Steam Controller CAD geometry so you can m...
by Joof on Friday March 25, 2016 @09:53AM
(#11360035)
Maybe they don't, but its a huge win for some groups and tends to generate goodwill and news / hype if anyone does anything halfway interesting with it. Valve relies on user trust, there isn't much stopping anyone from using another distribution platform; people have to go out of their way to install steam instead of using the Windows store. Being the 'good guys' is a big part of their business model. I dont want ubisoft managing my DRM.
Also, Valve's highest grossing games are all originally user modifications.
So it is a breath of fresh air to see this happen.