Re:The mobile games industry is kept afloat by less than 1% ...
by hodwik on Thursday March 24, 2016 @03:22PM
(#11355627)
I would argue very few, if any, purchases are purely rational, non-addictive, and non-manipulative.
Most products play off of our own varying degrees of "mental illness" and addiction -- be that video games, coffee, high-calorie content food, cars, clothes, big houses, and so on.
Still, I'd rather be ill with my stuff than healthy without.
Most products play off of our own varying degrees of "mental illness" and addiction -- be that video games, coffee, high-calorie content food, cars, clothes, big houses, and so on.
Still, I'd rather be ill with my stuff than healthy without.