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Re:Exploring Rust (from C#) by kazagistar on Wednesday March 23, 2016 @02:55PM (#11347209)
> You will never be able to get both 100% guaranteed memory safety and low level control/performance.

Sure you can. You just need a full fledged proof engine instead of "merely" a type system.

Re:Exploring Rust (from C#) by scott_s on Wednesday March 23, 2016 @05:30PM (#11348416)
Since tomp objects to trusting code, then I agree with Manishearth: if you're never willing to trust code, then you can never have guarantees. Even the proof engine is trusted code.
Re:Exploring Rust (from C#) by tomp on Wednesday March 23, 2016 @06:38PM (#11348841)
Well, you have to trust something... Silicone manufacturer, CPU designer, the OS, the compiler...

But the big difference is, if I can do proofs and the compiler breaks my trust, that's a bug in the compiler. On the orher hand, Rust disallows complex proofs entirely, so I have to use unsafe code and trust random humans!

Re:Exploring Rust (from C#) by Rusky on Wednesday March 23, 2016 @09:48PM (#11349978)
The compiler is just as much written by random humans as anything else.
Re:Exploring Rust (from C#) by elcritch on Wednesday March 23, 2016 @05:57PM (#11348599)
This. There's no reason the smaller bits of `unsafe` code couldn't be verified with a proof system (ala COQ). Very few systems can be completely `true` in a mathematical sense, including math itself. IMHO, this is a self-defeating argument. E.g. a form of: "math isn't provable so math sucks!".

In the long run, this viewpoint would prevent moving to a system with 5% unsafe/95% safe which could be much more readily proofed using COQ since only a handful of unsafe code needs to be analyzed – I'm assuming proofing code has exponential complexity growth. So basically give Rust 10 years and I bet someone could build a verified stdlib & compiler for Rust!

Re:Exploring Rust (from C#) by Manishearth on Wednesday March 23, 2016 @09:23PM (#11349868)
This is already being worked on http://plv.mpi-sws.org/rustbelt/
Re:Exploring Rust (from C#) by elcritch on Sunday March 27, 2016 @03:33PM (#11371162)
Fantastic! Rust keeps getting better... Didn't realize Max Planck institute had a software division. Are you familiar with the state of their progress? I've been wondering when/how people might start applying monads to analyze shared imperative state. It appears to be somewhat of the approach in `Iris: Monoids and Invariants as an Orthogonal Basis for Concurrent Reasoning` paper listed. Going to have to keep an eye on these folks.
Re:Exploring Rust (from C#) by Manishearth on Wednesday March 23, 2016 @05:00PM (#11348183)
Well, ok. I guess that's too heavyweight, though.

However, http://plv.mpi-sws.org/rustbelt/