Re:PlayStation VR Will Arrive in October for $399
by bane on Wednesday March 16, 2016 @07:38AM
(#11296501)
so I'm basically filing your response under the "Vague "this'll change everything" statements don't count" clause. The Oculus, Vive etc. are merely the new kids on the block in a neighborhood that's been around for decades.
> Not to mention it's still in the first inning of development and is accelerating rapidly.
No, VR has literally been around for decades. I've used probably a dozen different systems over the years, some great, some terrible...at this point I feel like the hype machine is preying on either the young who don't remember or the uninformed who simply don't know.
VR systems builders have some very hard problems to solve beyond head tracking and game-style hand controls to become immersive. There's probably 20 years alone researching haptic feedback systems and none of the ones I've used were all that great and had very large performance cost and capability trade-offs.
Solving all of these problems means that all of the issues I highlighted in my grandparent post simply magnify.
> Not to mention it's still in the first inning of development and is accelerating rapidly.
No, VR has literally been around for decades. I've used probably a dozen different systems over the years, some great, some terrible...at this point I feel like the hype machine is preying on either the young who don't remember or the uninformed who simply don't know.
VR systems builders have some very hard problems to solve beyond head tracking and game-style hand controls to become immersive. There's probably 20 years alone researching haptic feedback systems and none of the ones I've used were all that great and had very large performance cost and capability trade-offs.
Solving all of these problems means that all of the issues I highlighted in my grandparent post simply magnify.