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Re:The Strict Aliasing Situation Is Pretty Bad by jblow on Tuesday March 15, 2016 @05:10PM (#11293022)
This is one reason among many why people who write serious low-level code (e.g. game developers) think all the new aliasing rules are completely bonkers.

We implement our own allocators all the time. If you can't even do such a basic thing legally, then the rules are obvious nonsense.

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