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Re:Ask HN: What are you working on and why is it awesome? Pl... by jmquigs on Thursday March 10, 2016 @03:40PM (#11262115)
ModelMod: modify art in games

https://github.com/jmquigs/ModelMod

I posted this as a "Show HN" a few months ago. It's awesome because for the vast majority of commercial games, there is no way to customize the art, since the Developer doesn't provide an end-user art pipeline. There are older programs that allow texture customization, but as far as I know, ModelMod is the first program that lets you snapshot models, edit them, and the reload the edited version in game.

Currently I'm working on CoreCLR support (a lot of the code is F#) and experimenting with pixel shader transplants.

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