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Re:On the Madness of Optimizing Compilers by randomsearch on Tuesday March 08, 2016 @04:54AM (#11244378)
So, this was my point - is it really free for the developer? For example, GPGPU compilers full of subtle bugs cost significant development time.
Re:On the Madness of Optimizing Compilers by adrianN on Tuesday March 08, 2016 @05:23AM (#11244468)
GPGPU is still relatively new and the tooling is still under work. But compiling with g++ -O2 instead of -O0 is pretty safe