Re:HTC Vive (Steam VR) is now available for pre-order
by wmkn on Monday February 29, 2016 @04:57PM
(#11198927)
It's not unlike OpenGL though, which does not have a open source reference implementation either. Only the API specifications are open.
Most implementations are closed source binary blobs. Of course there is Mesa, but that is is also a 3rd party implementation. No one would prevent you from building an open source OpenVR implementation.
Most implementations are closed source binary blobs. Of course there is Mesa, but that is is also a 3rd party implementation. No one would prevent you from building an open source OpenVR implementation.