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Re:Father.io: first real life massive multiplayer FPS by krcz on Tuesday February 23, 2016 @04:23PM (#11162450)
Wouldn't player be able do become invincible any time they want by covering the "inceptor" with their hand (with some distance between so occlusion can't be detected using light detectors)?
Re:Father.io: first real life massive multiplayer FPS by RussianCow on Tuesday February 23, 2016 @04:25PM (#11162458)
Well, it's the same problem as laser tag: it relies on players being honest. For that reason, I can't imagine playing this with strangers.
Re:Father.io: first real life massive multiplayer FPS by lambdacomplete on Tuesday February 23, 2016 @04:30PM (#11162505)
They might devise a "karma" system where a player is kicked out once N players confirm the guy is cheating.
Re:Father.io: first real life massive multiplayer FPS by aggie on Tuesday February 23, 2016 @05:07PM (#11162745)
This reminds me of the books 'Daemon' and 'FreedomTM' by Daniel Suarez. Entertaining reads for those interested in what such a karma system might look like when installed as a ubiquitous feature of society.
Re:Father.io: first real life massive multiplayer FPS by extra88 on Tuesday February 23, 2016 @06:24PM (#11163211)
Or the idea of "whuffie" in Cory Doctorow's _Down and Out in the Magic Kingdom_.