Re:The man who made 'the worst video game in history'
by spatulan on Monday February 22, 2016 @12:26AM
(#11148702)
8KB of ROM, 128 bytes of RAM.
It doesn't even have a screen buffer, just a half a line buffer. You have to count scan lines and keep track of what's being drawn on a cycle by cycle basis, then update the line buffer live to get what you want on screen.
It doesn't even have a screen buffer, just a half a line buffer. You have to count scan lines and keep track of what's being drawn on a cycle by cycle basis, then update the line buffer live to get what you want on screen.