Re:Fixing the Internet for Real Time Applications, Part II
by plq on Sunday February 21, 2016 @05:49PM
(#11147044)
How is this "fixing the internet"? This is just good old network optimization. And a local one, not "internet-wide" by any means! Colossal undertaking, sure, kudos to Riot team for pulling it off. But... I don't see what makes this different.
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Re:Fixing the Internet for Real Time Applications, Part II
by ajkjk on Sunday February 21, 2016 @06:22PM
(#11147208)
I'm pretty sure that phrase is not meant to be taken so seriously.
Re:Fixing the Internet for Real Time Applications, Part II
by PeytonKoran on Sunday February 21, 2016 @10:21PM
(#11148202)
Hey,
I am the author. We are building it out world wide, but you are correct, this is for one application. The same blueprint could be used for any other application though.
Peyton