Re:Jai Language Primer
by CyberDildonics on Saturday February 13, 2016 @12:22PM
(#11094743)
I meant how would the error somehow happen more slowly using an STL data structure than in C?
> I figure you don't ship games, do you
No, I only write them, I've found it's a lot easier to let someone else handle the distribution.
>I meant how would the error somehow happen more slowly using an STL data structure than in C?
That I don't know. As I said, I was only talking about deallocation of arrays that were not supposed to be deallocated.
In one case it takes 1-15 minutes to reproduce, in other - 8 hours.
>It isn't really something to agree on, in one scenario you have options for automation but don't give up anything, in the other scenario you have no ability to use ownership or scope semantics whether you want to or not.
Judging by your previous question I figure you don't ship games, do you?