Re:Data-Oriented Design (2013)
by mikerichards on Thursday February 11, 2016 @02:52PM
(#11082692)
I guess I'll read the markdown a little bit later because I can't read those pages, but I recall a talk like this given at some game developers confence (something Sony I think) a while back.
But since most of us don't worry about cache misses, I'd like to see some more information about this for a more general programming audience.
I think the clojure folks subscribe to something along these lines, but mostly because they eschew OO.
But since most of us don't worry about cache misses, I'd like to see some more information about this for a more general programming audience.
I think the clojure folks subscribe to something along these lines, but mostly because they eschew OO.