News for hackers. Stuff that matters.
Re:Building a business, not just an app by Eridrus on Monday February 08, 2016 @03:08PM (#11060540)
> Example: https://itunes.apple.com/us/app/ventrilode/id486115720. That's an app I launched 4 years ago. It brought in hundreds of thousands and took me 2 months to develop + the occasional bugfixes and small updates. Probably 3 months of work over a 4 year period.

That seems like a free app atm, how did you monetize it?

Re:Building a business, not just an app by charlesdm on Monday February 08, 2016 @03:12PM (#11060576)
It was a $5 paid app for about three years. Usage numbers of the communication system it was built upon went down overall (people started using alternative systems) and the amount of users went down, so I changed it to free + $5 iAP.

In retrospect, I should’ve charged $8/$10/$15 for the app. I’m 99% sure it wouldn’t have made a difference to the amount of sales, but it would have doubled my profit.

Re:Building a business, not just an app by mapmap on Tuesday February 09, 2016 @01:32AM (#11063533)
In the update, how did you continue the full functionality for the people that had already paid the $5 up front?
Re:Building a business, not just an app by charlesdm on Tuesday February 09, 2016 @06:15AM (#11064565)
Apps have a receipt attached to them with transaction information. All users who purchased the app while it was paid (date check + version check) received a free upgrade.