Re:Ask HN: How do game companies keep their files organized ...
by vvanders on Thursday February 04, 2016 @06:30PM
(#11038120)
Bunch of factors:
Game repos can easily approach multiple TB just for the art assets. In that area Perforce is once of the few VCS that scales appropriately.
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Re:Ask HN: How do game companies keep their files organized ...
by malkia on Thursday February 04, 2016 @06:43PM
(#11038188)
+1. Also easy graphical interface - P4Win/P4V, and easy to understand the system of changelists. It also helps that older changelists mean things submitted in the past, newer in the future - e.g. in contrast with digest/fingerprint schemes like other systems use.