Re:Ask HN: How do game companies keep their files organized ...
by baszalmstra on Friday February 05, 2016 @03:40AM
(#11040304)
We have tried out plastic but lost our changes on a few occusions because the tool came to a state where you simply couldnt merge. Stashing in those cases also failed. It was terrible. Losing your changes should never ever happen especially for a quite pricy solution.
We are now using git lfs which so far works like a charm.
PlasticSCM is a newish alternative. I can't vouch for it, but it looks really good. It tries to give you the best of Perforce and DVCS in one package. It also cleanly solves some problems that are hard to solve in Perforce (e.g. X-links https://www.plasticscm.com/documentation/xlinks/plastic-scm-...).