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Re:Show HN: Space Shooter in QBasic by auvrw on Tuesday February 02, 2016 @07:45AM (#11019089)
woah, this would've been much more fun to play than my qbasic space shooter: i did not know about timers, etc. and focused on making graphics out of draw primitives.

i wonder, what were others using for documentation? as i recall, i'd found a short introductory book on BASIC (not qbasic specifically, I don't think?) at the library.

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