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Re:The Landscape of Parallelism in C++ [video] by ericmo on Thursday January 28, 2016 @11:12AM (#10988989)
"If all you have is a hammer, everything looks like a nail". In C you have to build everything from scratch. If you need classes, hack some structs. If you need string concatenation, write some mallocs and strcpy, and so on. C is cool, but really, there's no way C is more "practical" than C++11, and C++14 will be even better.
Re:The Landscape of Parallelism in C++ [video] by ThatGeoGuy on Thursday January 28, 2016 @12:20PM (#10989544)
> and C++14 will be even better.

Perhaps you mean C++17? Almost the entirety of C++14 is supported in the latest versions of all major compilers as of about the middle of last year. There are some pieces held back (particularly in GCC pre-5.0 and MSVC), however they are tiny parts of the standard which do not largely affect the majority of changes you'll make from C++98 to C++11/C++14.

Re:The Landscape of Parallelism in C++ [video] by ericmo on Friday January 29, 2016 @06:38AM (#10994656)
You're right, C++14 is pretty much out there already - problem is I'm still not using latest compilers, lol.