Re:Google achieves AI 'breakthrough' by beating Go champion
by unclebucknasty on Wednesday January 27, 2016 @05:43PM
(#10984161)
Seems like a pretty thin line between these conceptions of "understanding". If the AI is programmed to "understand" the rules and ojectives of the game, and it uses that information to assess the best moves for various scenarios, then how does that materially differ from human understanding?
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Re:Google achieves AI 'breakthrough' by beating Go champion
by jibalt on Sunday January 31, 2016 @02:16AM
(#11005604)
It's strange that almost no one commenting on this has the faintest idea how chess programs work. Chess programs score moves by scoring and comparing, recursively, many millions of positions.
Re:Google achieves AI 'breakthrough' by beating Go champion
by unclebucknasty on Thursday February 04, 2016 @07:55PM
(#11038592)
Actually, I wrote one as a senior project years ago. It worked exactly that way, with the exception that the number of positions was less, owed to the available computing power.
Concept was the same as you describe. No rocket science. I purposely read nothing beforehand, because I wanted to devise an approach and this seemed the most obvious.
Of course, nowadays that is not the only technique in use.
In any case, I'm not sure why you think it impossible to add any additional analysis to the program as it repeatedly scores millions of positions.