Re:Google achieves AI 'breakthrough' by beating Go champion
by DonaldFisk on Wednesday January 27, 2016 @05:17PM
(#10983970)
Good go players have a lot of explicit knowledge, and give names to the concepts they have. See http://senseis.xmp.net/?ReferenceSection
When playing, they have a strategy, which they could explain to other go players. They don't just recognize patterns or do brute-force look-ahead. The same is true for good chess players.
Re:Google achieves AI 'breakthrough' by beating Go champion
by mikeash on Wednesday January 27, 2016 @06:29PM
(#10984452)
There's typically an extra layer (or more) with humans. "Because this puts your Bishop in wasabi which makes it harder for your opponent to extract his Kinglet, making it more likely to win."
Re:Google achieves AI 'breakthrough' by beating Go champion
by gohrt on Wednesday January 27, 2016 @06:39PM
(#10984519)
Deep nets have layers too. We need to assign names to the nodes of the layers. That's the challenge of interpretability in neural nets.
Is that not exactly how a human decides which move to play?