Re:From Python to Lua: Why We Switched
by ufo on Wednesday January 27, 2016 @02:19AM
(#10978726)
I'm wondering what were the bigger pain points for you. I suspect that the bigger problem in your case is that you used Lua in an embedded setting with few libraries available (which is kinda intentional from the Dota devs)
[ Parent
| on HN ]
There are no comments on this comment yet.