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Re:From Python to Lua: Why We Switched by brimworks on Tuesday January 26, 2016 @03:12PM (#10975663)
This article does not say Lua is "better" than Python, it simply describes why we choose Lua. Bundling Python and rebuilding for each platform was certainly an option. However, luvi has the advantage that it has many platform specific builds prebuilt and extending luvi with more CMake files + C libraries is easy.

Plus me (the author of the Lua agent) was already familiar with Lua, so the easiest way to get from A to B was for me to use a known-good tool.

Re:From Python to Lua: Why We Switched by thebouv on Tuesday January 26, 2016 @03:50PM (#10975949)
Exactly. It wasn't about Lua being better than Python, just that "in this challenge, the solution was Lua". Another challenge will have another solution.

I've only ever done game development in Lua and have never considered it for anything else honestly. Very cool use case here.