Exactly. It wasn't about Lua being better than Python, just that "in this challenge, the solution was Lua". Another challenge will have another solution.
I've only ever done game development in Lua and have never considered it for anything else honestly. Very cool use case here.
Plus me (the author of the Lua agent) was already familiar with Lua, so the easiest way to get from A to B was for me to use a known-good tool.