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Re:More Details on the Insidious iOS Snap-To-Road “Feature” by HappyTypist on Sunday January 24, 2016 @04:52PM (#10964198)
I think this feature is ridiculously poorly thought out. Why would you ever want to destroy / reduce the entropy of data? Apps can snap to the nearest road themselves.
Re:More Details on the Insidious iOS Snap-To-Road “Feature” by Bud on Sunday January 24, 2016 @06:13PM (#10964508)
How well did you really think this out? It only took me a couple seconds to figure out a reason why this feature would be beneficial: it could be more accurate in many circumstances.
Re:More Details on the Insidious iOS Snap-To-Road “Feature” by mikeash on Sunday January 24, 2016 @06:44PM (#10964621)
And it could be less accurate in many other circumstances. That's why you provide the original data and maybe also the snapped data, and don't just make the original inaccessible. (And worse, tell no one you're screwing with the data you're giving them.)
Re:More Details on the Insidious iOS Snap-To-Road “Feature” by beejamin on Sunday January 24, 2016 @11:29PM (#10965567)
It could save on battery power: If the user has been on the road, we can ping the GPS less often on the assumption they'll be mostly moving along one of a set of known paths.

It could compensate for poor GPS availability, by allowing the track generator to make more informed guesses about where the user has been, if a GPS ping happens to get dropped.