Re:Rust and the Blub Paradox
by pekk on Saturday January 23, 2016 @03:23PM
(#10959902)
I have a vague question: how can you avoid putting emphasis on memory management, to the extent Rust does, without introducing mandatory garbage collection?
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My understanding is that Rust is, to be wildly inaccurate, kind of like a language without a heap. Normal languages manage stack memory without GC. Rust kind of does the same: When deleting a stack frame, Rust deletes the objects created when on that stack frame, except when a reference is returned by the scope corresponding to the frame, in which case the "ownership" of the heap object is passed to the frame under the deleted-to-be frame.
Sort of. Don't cite me.
At one extreme, this (???): https://en.wikipedia.org/wiki/Stack_machine