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Re:Next-generation video encoding techniques for 360 video a... by IvanK_net on Thursday January 21, 2016 @04:32PM (#10948558)
I see nobody focusing on 360 degree (whole-sphere) stereo videos. It is much bigger challenge, I think.
Re:Next-generation video encoding techniques for 360 video a... by GrantS on Thursday January 21, 2016 @04:54PM (#10948709)
Google's Cardboard team is working on Jump [1], which is a 16-camera rig with a computer vision post-processing step to create stereoscopic 360 video.

Lytro is working on Immerge [2], which is a light field camera for "cinematic VR". So in addition to stereoscopic 360, you should be able to move your head around within the volume of the sphere as well.

[1] https://www.google.com/get/cardboard/jump/

[2] https://www.lytro.com/immerge

Re:Next-generation video encoding techniques for 360 video a... by krullie on Friday January 22, 2016 @04:17AM (#10951686)
We (The Ambassadors Lab) did a full 360 stereo live action short last year for Terre Des Hommes. Bought an Ultimaker 2, 14 GoPro Hero 4 Black cameras and made a pentagon style rig.

The stitching/vfx pipeline was mainly the two of us on nuke stitching, warping, projecting and painting. Using ocula for some stereo processing. It was a great experience and the result was fantastic. The feeling of presence was great. Especially when viewed using an Oculus Rift.

Youtube click drag version and google cardboard stereo versions can be found here: https://www.terredeshommes.nl/en/vr-experience

Making of here: https://vimeo.com/129114672

If you're in the neighbourhood of Amsterdam we'll gladly give you a propper oculus viewing.

Right now we're in the post production phase for a music video for the dutch band De Staat which we also shot in stereo.

Stereo, we think, is definitely the way to go.

Shameless plug: we are looking for frontend developers that don't mind getting involved in projects like this ;)

Re:Next-generation video encoding techniques for 360 video a... by genericpseudo on Thursday January 21, 2016 @06:34PM (#10949435)
Re:Next-generation video encoding techniques for 360 video a... by jorge_leria on Thursday January 21, 2016 @05:57PM (#10949204)
The challenge on 360 stereo is on the creation side. While you are able to capture decent mono 360 video with two or three cameras 360 stereo is a different beast you need at least 6-8 cameras and a lot of processing.
Re:Next-generation video encoding techniques for 360 video a... by IvanK_net on Friday January 22, 2016 @04:46AM (#10951777)
I think you need much more than 6-8 cameras, at least 60 - 80 cameras, so you can get a decent image for each spherical angle of a head. The challenge is to efficiently compress 60 almost identical video records.