Re:PowerVR Wizard GPU does real-time ray tracing at 10x lowe...
by dogma1138 on Thursday January 07, 2016 @01:39PM
(#10859794)
RT is a rasterization method it doesn't not save you from actually having to build the scene as in textures, materials, and transform it to the players viewport, for this you need many other things than RT which is why info about it would be appreciated rather than saying we can do RT at 1/10th of the power consumption NVIDIA does.
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Re:PowerVR Wizard GPU does real-time ray tracing at 10x lowe...
by winterismute on Thursday January 07, 2016 @03:54PM
(#10860665)
As I was saying, the GPU pipeline we are all used to is still there. I have posted in another comment some presentations from the GDC 2014 which you might find interesting.