Re:IPv6 celebrates its 20th birthday by reaching 10% deployment
by lmm on Monday January 04, 2016 @09:09AM
(#10835676)
I think some games will connect peer-to-peer by default, and fall back to relaying via a central server in the case of NAT (particularly CGNAT or double-NAT cases that can't be bypassed by the usual techniques). So NATed players can still play, but players on IPv6 or directly internet-connected IPv4 get the best experience.
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