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Re:Openage – Free Age of Empires 2 engine clone by k8tte on Sunday January 03, 2016 @10:17AM (#10830847)
Cool project!

But i'm confused. On http://openage.sft.mx/ they say this is a reimplementation in C++14, but seems to be actually implemented in Python [1] ?

1: https://github.com/SFTtech/openage/tree/master/openage

Re:Openage – Free Age of Empires 2 engine clone by teraflop on Sunday January 03, 2016 @10:21AM (#10830869)
You're looking at a wrapper around libopenage, which is written in C++:

https://github.com/SFTtech/openage/tree/master/libopenage

Re:Openage – Free Age of Empires 2 engine clone by k8tte on Sunday January 03, 2016 @10:31AM (#10830901)
thanks!
Re:Openage – Free Age of Empires 2 engine clone by StepS on Sunday January 03, 2016 @10:19AM (#10830860)
It uses both. C++14 for the engine, and Python for the convert script and some other things. Check the README for more information.