Either that or your comment is not in regard to web development at all?
Certainly some teams are more sophisticated than others and can achieve a higher level of site design.
AFAIK, the only "easy" and pleasant language to do concurrency in is Go and maybe Clojure if you can get past the LISP. C# is nice but is (for now) still too MS-centric, and Java is ...well...Java.
Until we move away from the intercepted languages and frameworks of the 1990's, this won't get any better anytime soon.
Have you looked into Elixir? It's a language that compiles to Erlang's VM and thus has the same concurrency model as Erlang's, which is one of the simplest ones.
Can you suggest a few resources to further this cause? I'd love to write more concurrent code but outside of an OS class, I don't have much experience.
Thanks!
http://www.amazon.com/Java-Concurrency-Practice-Brian-Goetz/...
and it'd be a good start. It's in "boring" old Java, but it goes over a lot of the meat and potatoes concepts.
Also understand this code: http://en.cppreference.com/w/cpp/thread/condition_variable
Is it as straightforward as non-concurrent code? No, obviously it isn't. Is it so mind-bendingly difficult that we need to be paralyzed by fear at the mere mention of concurrency? No, it isn't that either.
There are things you can do to make concurrency easier. Dispatch queues for one eliminate a lot of bugs. Being thoughtful about when and how we use concurrency is another. Race condition bugs are sometimes difficult to track down and cure, but if you understand the basic concepts around concurrency and controls around that they're generally fairly easy to avoid.
The biggest problem I've run into with people is they don't even understand what mutexes, semaphores, condition variables, or atomic variables are or when you'd use each. People don't know what joining a thread is. I ran into a bug at a previous job where they were spawning and destroying threads very quickly (which is a problem, but not their main problem) and instead of using a join to block until a thread's completion they were using sleep(1). Switching to a join sped up their code immensely and improved a data processing operation that previously took months to now taking days.
tl;dr people need to a) read up on how to do concurrency and b) be more thoughtful about the code they're writing when doing it. It's not so scary we should just avoid it altogether, especially when the user experience can be greatly improved by using it. Concurrency is another tool in the toolbag, even if it's a chainsaw without a cover.