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Re:The Dangers of Setting VR Expectations and Valuations Too... by padobson on Sunday December 13, 2015 @11:41AM (#10726813)
[...] the 3 million total would have to mean Sony only gets a <5% attachment rate. Not likely.

Attach rates for hardware add-on to a video game console are historically horrible. They might be lucky to get 5%.

And for gaming, it's always about the killer app. Given that we're still in a learning curve for VR game development, it's not unreasonable to say there won't be one next year.

Re:The Dangers of Setting VR Expectations and Valuations Too... by cma on Sunday December 13, 2015 @11:59AM (#10726884)
Even PS Move had a higher attach rate than that. Granted, it was cheaper than PSVR will be (especiallly since PSVR might be bundled with Move), but I would still be surprised if PSVR is very far under 5%.

The main way I see it not happening is if it doesn't make it out in time for holidays with enough in stock.

Re:The Dangers of Setting VR Expectations and Valuations Too... by mlonkibjuyhv on Monday December 14, 2015 @07:04AM (#10730538)
Stick a gran turismo in there and they are golden.