Re:Monopoly as a Markov Chain
by blowski on Wednesday December 09, 2015 @08:09AM
(#10703349)
There are some interesting variations of the game, using a standard Monopoly set. One I've seen allowed things like Lynch Mobs - if enough of the players agree, they can send someone to prison, remove their assets, or even eject them from the game. You could also institute a rule like "90% tax on cash holdings" or "those with assets under $200 receive an extra $1000 when they pass Go". It sort of combined Werewolf with Monopoly, because it required more skill at the human level to persuade your fellow players to vote with you.
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Re:Monopoly as a Markov Chain
by JoshTriplett on Wednesday December 09, 2015 @11:20AM
(#10704544)
Sounds like "Monopoly: Regulatory Capture Edition".