Open source communities also don't "just happen". It's pretty rare for someone to throw some code in a GitHub responsibility, wander off, and later find that it's suddenly become actively (or even passively) maintained.
Unless it's an app that's mission-critical to my life and there aren't any alternatives (even if they're not as good), I can't see myself digging in to fix bugs. And even then, it still feels like a hard sell.
I also feel like most apps that people might love enough to even consider diving into also have server components. If the company running the service shuts down, that's another barrier to setting up your own (assuming the backend pieces were even open sourced too!).
Sure, it happens, but those tend to be very very exceptional cases.
But if it's open source, you can (FSVO "can", depending on your skillset) fix critical problems yourself.
Let's say I get Mailborg for $10 and move my mail over to it. Mailborg gets acquired. Dropborg eventually closes Mailborg. Next month, Apple releases OS X 10.12 and something breaks. I'm SOL.
Or I get open-source Thunderborg. Borgzilla stops development of Thunderborg. Next month, Apple releases OS X 10.12, and something breaks.
No matter. I'm still not SOL. Either I have a chance of fixing it, or more likely, someone smarter than me will find a fix and post it, maybe even with a new binary.
I'm no Stallmanite, but this is the whole origin myth of free software, for goodness' sake.