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Re:Psychonauts 2 by ekianjo on Thursday December 03, 2015 @10:22PM (#10674392)
Broken Age (the previous Kickstarter from Double Fine) was an horrible game (especially the second act - and it was super late and way over budget in the end) so it hardly proves that direct funding is a good idea in the first place.
Re:Psychonauts 2 by vacri on Thursday December 03, 2015 @10:31PM (#10674420)
Double Fine is pretty hit and miss with it's games. The hits are spectacular, and the feel of the games is usually pretty unique, but frequently the gameplay is missing. Brutal Legend (in the background) is a great example; a fresh, original gameworld, some unusual angles on things... and completely uncompelling gameplay.

Psychonauts was spectacular, but I'll wait for the actual release. At $33 for a copy of Psychonauts 2 on this kickstarter, I'd rather wait until 2018 (release date, with no slippage) and avoid all the buzz-generating update emails. The normal retail price would be worth avoiding that spam, and seeing if it actually lives up to the hype...

Re:Psychonauts 2 by zurn on Friday December 04, 2015 @01:08AM (#10674954)
http://www.metacritic.com/game/pc/broken-age-act-2/critic-re...

Act 2 scored 90% in IGN, 80% in Edge... I'd like to make an "especially horrible" game like this some day.

Also I hope they never stop taking risks and I hope gamers will continue to enable that instead of demanding safe bets.

Re:Psychonauts 2 by ekianjo on Friday December 04, 2015 @01:53AM (#10675057)
Look at actual user reviews. Most people said it was really a poor act 2 after a good act 1. I dont know what else to tell you.
Re:Psychonauts 2 by zurn on Friday December 04, 2015 @02:23AM (#10675114)
In user reviews there are 35 negative reviews out of 123 ratings. Not "especially horrible" by any means either.

If you look at the comments on the metacritic "user reviews" page, there are a lot of people disappointed that the game wasn't sufficiently like the classic LucasArts point-n-click adventures.

You get the feeling that the most vocal users didn't review the game on its own merits. It ended up being very casual, which means the target audience isn't well represented by commenters on gaming web sites.

Re:Psychonauts 2 by ekianjo on Friday December 04, 2015 @02:36AM (#10675135)
Ok I don't think you are giving it a fair summary. Users who did not like it actually very objectively pointed out that the Act 2 rehashed a lot of the same sets and characters and did not introduce much new elements in the story - in other words, it felt rushed and empty following a promising Act 1. Which it probably was.
Re:Psychonauts 2 by zurn on Friday December 04, 2015 @02:49AM (#10675168)
The positive critic reviews acknowledged these aspects of the game too, but still gave good reviews if not quite as glowing as Act 1. Eg "While I wish that Double Fine kept taking me to new and surprising settings, Act 2 makes the absolute most of each screen of its world. It’s an adventure that I loved seeing through to the end. "