Psychonauts was spectacular, but I'll wait for the actual release. At $33 for a copy of Psychonauts 2 on this kickstarter, I'd rather wait until 2018 (release date, with no slippage) and avoid all the buzz-generating update emails. The normal retail price would be worth avoiding that spam, and seeing if it actually lives up to the hype...
Act 2 scored 90% in IGN, 80% in Edge... I'd like to make an "especially horrible" game like this some day.
Also I hope they never stop taking risks and I hope gamers will continue to enable that instead of demanding safe bets.
If you look at the comments on the metacritic "user reviews" page, there are a lot of people disappointed that the game wasn't sufficiently like the classic LucasArts point-n-click adventures.
You get the feeling that the most vocal users didn't review the game on its own merits. It ended up being very casual, which means the target audience isn't well represented by commenters on gaming web sites.