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Re:The Dribbblisation of Design by prawn on Thursday November 26, 2015 @04:55AM (#10632210)
There are already countless weather apps, so people look to differentiate with variants that play on simplicity (rain being one example) or particular angles (one delivers weather with a humorous bent).

App developers will create whatever they think might stick. Further, if there were not merit in simplicity, such apps wouldn't be successful.

Re:The Dribbblisation of Design by dunkelheit on Thursday November 26, 2015 @05:40AM (#10632355)
The various weather app screens are used to make the point - that the "take your umbrella" app is somehow superior to others. I disagree with that.
Re:The Dribbblisation of Design by corinrules on Thursday November 26, 2015 @06:22AM (#10632466)
Superior only for a specific group of people. People who want a tiny chunk of binary info. A niche market, but one that exists.

You are claiming a universal inferiority. Deriving a universal principle from your own singular experience.

That inability to recognise the existence of other viewpoints, and other markets, is why you need a designer's empathy.

Re:The Dribbblisation of Design by woah on Thursday November 26, 2015 @12:38PM (#10633925)
It's an amazingly common thing with developers in general and especially on here. Kind of a narrow focus on some superficially logical "best solution" along with complete dismissal of anything else based on arbitrary metrics they came up with.