Re:Dockercraft: Manage Docker containers from Minecraft
by zamalek on Wednesday November 18, 2015 @02:39AM
(#10586497)
Microsoft seems to be taking it far more seriously with the release of the Minecraft modding tools for Visual Studio[1].
[1]: https://visualstudiogallery.msdn.microsoft.com/043ab247-8771...
Re:Dockercraft: Manage Docker containers from Minecraft
by verusfossa on Wednesday November 18, 2015 @06:04AM
(#10587028)
I had not seen this. It's not Microsoft throwing developers on maintaining Forge though or some official API, just a few templates. Seems to me more like a push to promote VS than Minecraft modding. Maybe a sign of good things to come.
Re:Dockercraft: Manage Docker containers from Minecraft
by voltagex_ on Tuesday November 17, 2015 @10:46PM
(#10585780)
Minetest is very... opinionated... when it comes to modding. Gluing a Java webserver to it as I've done with Minecraft wouldn't be possible, as far as I can tell.
Re:Dockercraft: Manage Docker containers from Minecraft
by verusfossa on Tuesday November 17, 2015 @10:55PM
(#10585820)
I haven't done any Minetest modding, but I'm sure a pretty large part of that is due to the lack of a JVM. Forge can easily enough unpack the jar for clean enough source to plug into. C++ requires the Minetest devs themselves to guess what modders want to do and build Lua entrypoints. With the new Windows 10/Pocket edition of Minecraft being C++ as well, they'd have to do the same thing I would think.
I'm glad to see this though. I have been working on a file editor for minecraft[2] that might eventually work for keeping copies of docker logs, editing code or some such. Advanced VIM functions are not on my docket however. Baby steps.
Maybe more modders will move to mineTest if Microsoft/Mojang continues to sidestep the Minecraft modding community.
[1] http://www.minecraftforum.net/forums/mapping-and-modding/min...
[2] http://www.minecraftforum.net/forums/mapping-and-modding/min...