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Re:Chess Move Compression by billforsternz on Friday November 13, 2015 @06:02PM (#10562987)
This would work but it requires a scan of the whole board for pawn (and knight and rook) moves. I wanted (and eventually got - after a lot of mistakes along the way) a system which would use negligible CPU cycles for almost all moves.
Re:Chess Move Compression by level3 on Saturday November 14, 2015 @10:27PM (#10568361)
That makes sense. I'm probably underestimating the amount of cycles saved by your swap method.