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Re:Carl Sagan's idea for Contact video game (1983) [video] by Splines on Friday November 13, 2015 @05:44PM (#10562876)
I think it wouldn't hurt to use actual stars and such in these games, if only to give people a sense of our astral "neighborhood".

I don't know if it would make for good gameplay though.

Re:Carl Sagan's idea for Contact video game (1983) [video] by technomancy on Saturday November 14, 2015 @12:18AM (#10564576)
In my game (https://technomancy.itch.io/bussard) I consulted star maps of nearby regions of the galaxy (http://www.projectrho.com/public_html/starmaps/mapindex.php) and placed systems accurately.

However, I felt that using their astronomical names/numbers would be unrealistic--if these stars ever ended up being colonized, they would be given colloquial names, so I made up my own names for most of them.