Re:Windows game developer about porting to and using OS X
by et1337 on Wednesday November 11, 2015 @01:25PM
(#10548231)
Aftermarket Xbox 360 controllers. I've seen other Linux SDL games work with 360 controllers, so I assume the problem is on my end. I just wanted to contest the notion that SDL "just works". It still takes a lot of fiddling unfortunately.
Really? I use Linux full time at home and I've never had problems with 360 controllers either when developing with SDL2 or playing games built with it. Are you talking about original Xbox and/or Xbox One controllers?