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Re:StarCraft: The past, present and future by ansible on Monday November 09, 2015 @10:55AM (#10533714)
one trouble with game stories is that 99.999% of the time you know exactly where they're going because you're the protagonist and you will win or die.

In Halo: Reach, you win, and then you die. Halo 4 didn't have what I'd consider a happy ending either.

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